DUXPLIMA Documentation

Arena editor

One arena, a row per piece, and the switch that opens it to players.

Opened by /uxmparkour edit <arena>, by /uxmparkour create <name>, and from the arena list. Layout: menus/arena-editor.conf, five rows. The title names the arena.

The arena editor: six pieces on the second row, the switch and Back below

SlotTileLeft clickRight click
11Start block, lime concreteTakes the block under your feetCloses the window; the next block you click becomes the start
12Heading, a compassTakes the way you face, rounded to north, east, south or westthe same
13Corner one, an iron blockTakes the block under your feetCloses the window; the next block you click becomes the corner
14Corner two, an iron blockTakes the block under your feetCloses the window; the next block you click becomes the corner
15Difficulty, a bottle o' enchantingSteps to the next difficulty in config.confthe same
16Palette, bricksSteps to the next theme in config.confthe same
31Open to players, a dye or a barrierOpens the arena, or shuts it
40Back, a featherOpens the arena list
every other slotGrey glass filler

Each piece's tooltip shows what it holds now, or not set, and a set piece glows. After every click the editor opens again with the row filled in.

Marking a block from a distance

A right click on a position row closes the window and waits for one block. Left or right click any block in reach and it becomes that piece; the click is cancelled, so the block is not broken. Swinging at the air instead cancels the question and says so. Either way the editor opens again.

A block in another world than the arena's moves the arena to that world and drops its other positions, because a box spans one world.

The switch

ArenaSwitchClick
OpenLime dye, glowingShuts it, which ends every run on the server first
Shut, every piece setGrey dyeOpens it, unless the start block is outside the box
A piece missingBarrier, "Set every piece first"Refused, naming the missing pieces

Tokens

TokenValue
%editor_title%The window title, naming the arena
%piece%The piece in the row: start, heading, corner1, corner2, difficulty, theme
%piece_icon%The icon-<piece> line
%piece_set%true once the piece is set
%tile_piece%The tooltip of a piece
%arena_icon%, %arena_role%, %arena_open%The switch's look by the arena's state, as in the list
%tile_toggle%The tooltip of the switch
%tile_back%The tooltip of Back

Actions

ActionDoes
parkour:set-pieceTakes where you stand, the way you look, or the next value
parkour:pick-pieceCloses the window and waits for a block
parkour:toggle-arenaOpens the arena or shuts it

The six rows are laid into slots 11 to 16 in the order above; move the pieces slots to move all six. Swap left and right in the file to make clicking a block the plain action.

Related: Your first arena, Arenas, Operator commands