DUXPLIMA Documentation

Welcome

What uxmShop does, who it is for, and where to read next.

uxmShop is two shops in one plugin. The catalogue is the half where the server is the counterparty: sections you write as files, bought from with /shop, sold to with /sell. Player shops are the half where another player is: a container in the world with stock kept in the database. Both share the currencies, the trade log, the storage and the windows.

What it does

PartWhat it gives you
Sections and linesOne file per section; item, command, shortcut, decoration and blank lines; rotation
Item matchingHow strictly a sold item must match, chosen per line
PricesDynamic bands, ranks, modifiers, rounding and tax, in a fixed order
Stock and quotasServer stock that refills, and per player allowances
Selling/sell hand, all, window, and /value
Trade effects and the logWhat every trade says and plays, the blacklist, and the audit trail
Player shopsShops behind containers, stock in the database, staff, limits, server shops
The shop hologramText over a shop sent as packets, never an entity
CurrenciesNine currency types, from Vault to a bridge you describe by hand
The editor/shopedit changes sections and window tiles in game

Related: Commands