DUXPLIMA Documentation

Overview

The one window, what opens it, Bedrock players, and the click sounds.

uxmDailyRewards has one window, the calendar. It is a file, menus/calendar.conf: see Menu files to change it.

CommandWindowFilePermission
/dailyrewardsCalendarmenus/calendar.confuxmdailyrewards.use

The window reads the player's progress from the database as it opens. A read that fails answers menu.unavailable instead of a window, and a missing file answers menu.missing.

Bedrock players

A player who joins through Geyser or Floodgate gets the calendar as a Bedrock form: a button per tile, in the same order. Nothing needs setting up.

Sounds

The window plays the book page sound when it opens, from its own open-actions. A click on the ready day plays its own pling; the page arrows play the shared page sound, and a refused click the denied sound. The three shared sounds are under menu.sounds in config.conf and are read again on reload.

Conventions

  • A glowing day is a live one: the ready day, and the days whose file says glow = true.
  • Words come from the messages files. Every title and tooltip is a line under menu in the messages files, in the viewer's language, drawn in the house shape: a title, a crumb, a description, details and the click line.

Related: Calendar window, Menu files