Welcome
What uxmJoinItems does, who it is for, and where to read next.
A lobby hotbar is a handful of items that open things: a server selector, a cosmetics wardrobe, a lobby list. uxmJoinItems hands them out when a player joins, joins for the first time, respawns or changes world, keeps them where they belong, and runs what a click asks for.
What it does
| Part | What it gives you |
|---|---|
| Items | One file per item: material, slot, name, lore, model, shimmer |
| Triggers and events | Which moments hand an item out, and what each moment runs besides |
| Clicks | Left and right click actions, with [server] and [menu] of this plugin's own |
| Locking | Items that cannot be moved, dropped or lost on death |
| Guards and regions | Holding an item back while a player is busy, or outside a WorldGuard region |
| Cooldowns | One click per cooldown, so a held button does not flood the proxy |
Every line a player reads is in a language file, every item is a file you can copy, and the plugin needs nothing else installed.
Read next
- Installation: the jar and the files.
- Concepts: items, triggers, the family rule for a held item.
- Your first item: a profile item that runs a command.
Related: Commands, Item files
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