Overview
The fourteen window files, who opens them, refresh blocks, view gates and Bedrock.
| Window | File | Opened by | Rows |
|---|---|---|---|
| Panel | menus/panel.conf | A click on a minion | 5 |
| Your minions | menus/my-minions.conf | /minions | 6 |
menus/pocket.conf | The ender chest in your minions | 5 | |
| Store | menus/store.conf | The emerald in your minions | 5 |
| Storage | menus/storage.conf | The chest on the panel | 6 |
| Upgrade | menus/upgrade.conf | The bottle on the panel | 5 |
| Fuel | menus/fuel.conf | The coal on the panel | 4 |
| Skin | menus/skin.conf | The chestplate on the panel | 5 |
| Trusted | menus/trusted.conf | The head on the panel | 4 |
| Pickup | menus/pickup.conf | The barrier on the panel | 3 |
| Admin | menus/admin.conf | /uxmminions minions <player> | 6 |
| Editor | menus/editor.conf | /uxmminions editor | 6 |
| Property editor | menus/editor-type.conf | A click on a type in the editor | 6 |
| Editor lists | menus/editor-list.conf | A list button | 6 |
Shared rules
- Bedrock. Every verb a player needs sits on a left click: a Bedrock player taps a form button and sends no modifier, so a right or shift click is a shortcut and never the only way. Keep it that way when you move a button.
- Refresh. A window with
refresh { enabled = true, interval-ticks = 20 }redraws itself from what the plugin last read, never from the database;enabled = falsedraws it once. - View gates.
view = ["minions:permission:<node>"]hides an item from a player without the node, andview = ["minions:money:>= 5000"]by what they hold.open-requirementgates the whole window. - Deleting. Delete a window file and the window is gone; the command that opens it falls back where it can.
Every window is a file; see Menu files. The sounds of every window are menu.sounds in
config.conf.
Related: Menu files
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