config.yml
Worlds, blocks, mob behaviour, auto-save and the spawner list.
Top level
license-key: ""
config:
version: ...
lang: en # en, tr, pl, de, fr
database:
type: SQLITE # leave as SQLITE
config.version is written by the plugin — leave it alone. database.type currently has one
supported value; do not change it.
World and block behaviour
| Option | Default | What it does |
|---|---|---|
disabled-worlds | [testWorld] | No spawner, vanilla or otherwise, may be placed or broken here |
open-gui-on-click | true | Right-clicking a spawner opens its menu |
disable-xp-drops | false | Spawner mobs drop no XP on the ground |
disable-vanilla-spawners-spawning | false | Vanilla spawners stop producing entirely |
protect-spawners-from-explosions | false | Explosions cannot destroy spawners |
Mob behaviour
nerf-spawner-mobs:
enabled: false
nerf-every-mob: false
mobs: [ZOMBIE]
no-equipment:
enabled: false
use-modern-autokill:
enabled: true
Covered in Auto-Kill.
Auto-save
auto-save:
interval: 300
console-log: true
Spawner data is written every interval seconds. This is the window you lose in a crash — 300 is
the recommended value, and lowering it below about 60 buys little for the write cost. Keep
console-log: true: it is where you find out that saving is failing.
spawners
The spawner type definitions. See Spawner Types.
itemPrices
Where sell prices come from. See Prices.
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