Modules
The module files, and the switches every module shares.
Each feature is one file under modules/, so a feature is turned off by one line in one place.
| File | What it holds | Documented in |
|---|---|---|
settings.yml | Virtual storage and XP storage defaults | Storage & Selling |
storage_limits.yml | Item and XP storage caps, with permission tiers | Storage & Selling |
multipliers.yml | Permission-based sell multipliers | Storage & Selling |
autokill.yml | Auto-kill, split entities, loot table scope | Auto-Kill |
boosts.yml | Boost item definitions | Boosts |
friends.yml | Shared access to a spawner | Friends |
hologram.yml | The floating text above a spawner | Holograms |
other.yml | Breaking rules, drop chances, vanilla support, auto-pickup, titles | Breaking Rules |
The pattern the permission lists follow
Three of these files use the same shape — a default, then a map of permission to value:
permissions:
uxmspawners-storage1: 5000
uxmspawners-storage2: 10000
uxmspawners-storage3: 20000
Two rules apply everywhere it appears: keep the values in ascending order, and understand that a player holding several nodes gets the highest, not the sum. It is used for storage limits, XP limits, sell multipliers and spawner drop chance.
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