Networks and cleanup
Sharing wardrobes across servers, keeping one server apart, and sweeping leftover entities.
A network
Point every server at the same database with the same table-prefix, and a player's owned and worn pieces follow
them. storage.sync-seconds (2) is how often a server reads what the others changed for the players on it. Keep the
family files and boxes.conf the same on every server: a piece one server does not define is not drawn there.
storage.local-only = true keeps one server on its own SQLite file, such as a build server.
Cleanup
Every follower is marked non-persistent, so it is never saved. A crash can still leave one written to disk:
| Way | When |
|---|---|
cleanup.sweep-on-start = true | The loaded chunks are swept at start and every follower whose owner is not online is removed |
/uxmcosmetics cleanup | The same sweep, now, with the count in admin.cleaned |
Was this page helpful?