Panel
What a click on a minion opens: status, storage, upgrade, fuel, destination, skin, trust, facing and more.
menus/panel.conf: five rows titled with the minion's name, redrawn every 20 ticks.
| Slot | Item | Click |
|---|---|---|
| 4 | Paper: level, status and fuel | |
| 12, 13, 14, 16 | Red, yellow, green and blue banners | Face north, east, south, west |
| 19 | Chest: the stock | The storage window |
| 21 | Experience bottle: level and next | The upgrade window |
| 23 | Coal: fuel | The fuel window |
| 25 | Hopper: the destination | Cycles where output goes |
| 29 | Anvil: tool durability | A fresh tool, when tool.durability is on |
| 30 | Leather chestplate: the skin | The skin window |
| 31 | Player head | The trusted window |
| 32 | Compass: facing | Left: turn clockwise. Right: anticlockwise |
| 33 | Ender pearl: the world | Teleports there, for teleport.cost |
| 34 | Gold nugget: what is banked | Collects it, when banking is on |
| 40 | Barrier | The pickup question |
| 44 | TNT, with the id | Removes the minion; shown only to holders of uxmminions.admin |
Rows 0 to 8 and 36 to 44 are a bar of panes.
The status line is the one that says a minion works only while its owner is here, which turns a surprise into a rule the player was told.
Per type overrides
One panel, with only what one type draws differently under overrides, keyed by the type's file name:
| Type | Slot 19 shows |
|---|---|
seller | A gold ingot with what it earned, instead of storage |
spawner | A spawner, about the spawner it drives |
feeder | Slot 25 is a bucket about feeding, instead of the destination |
Actions
minions:storage, minions:upgrade, minions:fuel, minions:skin, minions:trust, minions:destination,
minions:rotate-left, minions:rotate-right, minions:face:<north|east|south|west>, minions:teleport,
minions:pickup, minions:admin-remove, minions:collect, minions:tool, and close, open:<menu>,
command:<line>, message:<line>, sound:<name> <volume> <pitch>.
Related: Placing and using
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