Concepts
Skills, sources, curves, stats, traits, abilities, resources and the rate.
| Word | Means |
|---|---|
| Skill | One file under skills/; its file name is its id. Experience and a level |
| Source | An entry of the skill's price list under sources/: a kind of work and what it pays |
| Curve | What the step from one level to the next costs |
| Stat | Strength, toughness and the rest: points a level pays, turned into traits |
| Trait | A concrete effect of a stat: melee damage, damage taken, fishing luck |
| Ability | A behaviour a skill opens at a level, stronger with each ability level |
| Resource | Mana or stamina an ability spends; both ship off |
| Rate | The anti-farm multiplier on what a player earns right now |
| Capstone | What finishing a skill pays, once |
| Board | A ranking of one skill, the total or the average, over a period |
Every number can be a formula. A name, description or badge is a line of the messages files
(@content.skills.mining.display.name), a block per language ({ en = "Mining", tr = "Madencilik" }), or one text
for everybody; the shipped files use the first, so a new language is one more messages file.
Related: Skills
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