Welcome
What Is uxmEssentials?¶
uxmEssentials is an all-in-one server suite for Paper — one plugin that does the job of EssentialsX plus a dozen add-ons you'd normally bolt on afterwards.
Instead of running a separate plugin for homes, another for warps, another for your economy, one for kits, one for player vaults, a moderation suite, a hologram plugin, an NPC plugin, a scoreboard/tablist plugin, a multiverse-style world manager, and a GUI/menu engine on top — you install one jar and turn on the pieces you want.
Everything a player ever sees — commands, messages, menus, and per-module behaviour — lives in plain text config files. You can rename commands, re-theme messages, or fully translate the plugin without touching a line of code.
What's In The Box?¶
| Area | What you get |
|---|---|
| 🧭 Teleports | /tpa, /back, /rtp, /spawn, staff teleports, warmups & cooldowns |
| 🏠 Homes | Slot-based, GUI-first personal homes with invites and visiting |
| 🚩 Warps | Server warps (cost, lock, password, ratings) + player-owned warps |
| 💰 Economy | A DB-backed, multi-currency wallet with /pay, /baltop, banks and loans |
| 🎁 Kits | Claimable kits with cooldowns, previews and an in-game editor |
| 🧰 Vaults | Player-owned item storage that survives world rollbacks |
| 🛡️ Moderation | Mute, jail, ban, tempban, warn, freeze — with full history and a GUI |
| 🧑✈️ Staff tools | A dedicated staff mode, staff chat, vanish and gadgets |
| 🪧 Holograms & NPCs | Native-display holograms and packet NPCs, both with click action chains |
| 📊 HUD | Per-player scoreboard, tablist header/footer, and above-head nametags |
| 🌍 Worlds | Create, tune, pregenerate and back up worlds without a second plugin |
| 🎮 Menu engine | A data-driven GUI engine that powers every built-in menu — and your own |
...and more: messaging & mail, AFK/vanish presence, chat control & announcements, voting rewards, and Discord account linking.
What Makes It Different?¶
- Modular. uxmEssentials is 23 independent feature modules. Turn any of them off and it wires nothing — no commands, no listeners, no database tables, no background tasks. You never pay for what you don't use.
- GUI-first. Homes, kits, warps, vaults, moderation and more open clean in-game menus, and every module ships with an admin management GUI.
- Modern config. Settings live in readable HOCON
.conffiles, split per module — not one giantconfig.yml. - Beautiful text. All messages use MiniMessage formatting and ship in
more than one language, with a per-player
/langoverride. - Multi-currency economy. Balances are stored in the database (never lost to a world rollback) and can run several currencies side by side.
- Folia-ready & fast. Built for modern Paper and Folia from day one, with an embedded database that needs zero setup.
Who Is This Guide For?¶
| Person | What they'll learn |
|---|---|
| Server Owners | Install the plugin and switch modules on or off |
| Server Admins | Configure features, run migrations, and troubleshoot |
| Players | Use homes, warps, the economy, kits, vaults and more |
Where Should I Start?¶
- 🔧 Installation — get the plugin running in a couple of minutes
- 🧠 Core Concepts — modules, config, permissions and messages
- 📟 Commands Overview — everything you can type in-game
- 🧩 The Module System — turn features on and off
Coming From EssentialsX?¶
You don't have to start from scratch. uxmEssentials ships a one-shot importer that pulls your homes, warps, balances, kits and more straight across. See Migrating from EssentialsX.