Installation
Chunklock is a module, so installing it means dropping a jar into SkyblockCore and setting a couple of core options.
Requirements¶
| Requirement | Notes |
|---|---|
| SkyblockCore | Installed and running (see its installation) |
world.generator: normal |
Chunklock needs real terrain, not the void |
border.enabled: false |
Chunklock manages its own border |
Step 1 — Drop In the Module¶
Place the jar in the core's modules folder:
Step 2 — Set the Core Options¶
In plugins/Skyblock/config.yml:
world:
generator: normal # real terrain so locked chunks reveal natural ground
border:
enabled: false # Chunklock manages its own WorldBorder
Two borders fighting
If you leave the core border.enabled: true, you'll have two WorldBorders set
on the same player at once. Always set it to false when Chunklock is active.
Step 3 — Restart¶
Restart the server. The core loads the module after its own startup; you'll see Chunklock's config generated at:
Optional — A Pure Chunklock Server¶
To run a server that hosts only Chunklock (no normal /ada islands menu),
set in the core config:
The /island command and island world stay off, but the core managers (economy,
block values, storage, proxy, module loader) keep running so Chunklock still works.
Note
Even with island.enabled: false, Chunklock still creates SkyblockCore islands
under the hood — that's how it reuses teams, roles, and warps. The flag only
controls whether the standalone island UI/world is registered.