DUXPLIMA Documentation

In-game editors

The world editor, the contest editor, and how typing is asked for.

The world editor

/uxmplots world <world> (uxmplots.admin.world): twelve buttons, in editor/world.conf order: plots per player, the starter layout, the first plot's price, what each plot after adds, how the price climbs, which money, the refund per cent, the per kind entity cap, the game mode, the total entity cap, who may visit a new plot, and whether edits are held inside the plot. Number buttons step by step and by shift with shift held, within min and max. There is no delete: deleting a world file would forget a world still on disk.

The contest editor

/contest edit <contest> (uxmplots.contest.edit): buttons for the contest file's fields, laid out by editor/contest.conf.

Both files hold no words; every label is a message key. Delete one and the editor returns to the shipped shape.

Typing

text-input.conf:

KeyDefaultMeaning
default-modeanvilanvil, chat, sign or dialog
cancel-keywordscancel, iptalAbort the prompt
modes."plots.world-editor"anvil
modes."plots.contest-editor"anvil
modes.searchchatThe gallery and hall of fame search

dialog falls back to sign, then anvil, on a server before 1.21.6. A Bedrock player always gets a form.

Related: Admin commands