Currencies
The five currency types, the shipped diamonds, and how prices, fees, rents and tips pick one.
currencies.conf. Every price, fee, refund, rent and tip names a currency id; nothing is ever converted.
| Id | Type | Order | Ships |
|---|---|---|---|
diamonds | item, material = "DIAMOND" | 10 | on |
coins | vault | 20 | off |
experience | experience, in points | 30 | off |
custom | placeholder: balance, give, take | 40 | off |
treasury | treasury: treasury-currency, wait-millis 2000 | 50 | off |
The lowest order is the one a price with no name is in. Turn a currency off with enabled = false rather than
deleting it. A currency whose plugin is missing answers that it is not ready and nothing is priced in it.
An item, experience and Treasury live inside a player, so they can only be reached while that player is online; a
builder tipped in them while away is told rather than paid. A placeholder currency fills {player} with the uuid and
{amount} with the number.
Related: currencies.conf
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