DUXPLIMA Documentation

uxrOverhead

Nametags above every player, driven by ranks, condition-checked icon tags, AFK state and a health bar.

The label above a player's head. Team, display name, rank, a row of icon tags, a health bar and an AFK state, all assembled from configuration rather than code.

It replaces the default Roblox name and health display.

Pages

What it does

LayoutAn ordered list of template rows with placeholder text
RanksCondition-matched titles with their own colours, resolved by priority
Icon tagsDevice, country flag, and any number of condition-driven badges
ConditionsEighteen check types: group, rank, team, gamepass, premium, level and more
AFKWindow-focus detection with a timer and optional transparency
HealthA bar that follows the humanoid
Chat stateAn icon shown to viewers who cannot chat with that player
IntegrationOptional, reads level and rank from uxrLevel if present

The idea

Everything a nametag shows is one of three things:

  1. a row, listed in Layout.luau with placeholder text
  2. a rank, matched in Ranks.luau by a condition and carrying colours
  3. an icon tag, matched in Nametags.luau by a condition

All three run through the same condition engine. Adding "a gold VIP badge for anyone with gamepass 12345" is one entry, not a script.