Claims
Placing on claimed land, working inside the claim, the leader bypass, and what happens when the land is lost.
claims {
respect-build-permission = true
work-inside-claim-only = true
leader-bypass = true
on-claim-lost = "refund"
check-interval-seconds = 60
disabled-providers = []
}
| Key | Meaning |
|---|---|
respect-build-permission | A minion is not placed where its owner may not build |
work-inside-claim-only | A minion works only inside the claim it stands in; off, its range reaches wherever it reaches |
leader-bypass | The claim leader may open and use a minion on their own land without being trusted |
on-claim-lost | remove takes the minion away; refund returns it to the owner as an item |
check-interval-seconds | How often the land under online players' minions is checked |
disabled-providers | Claim systems not to read, by name |
A minion placed inside a claim carries that claim's identity. When the claim under it is no longer that one (disbanded,
or the owner put out), on-claim-lost is applied. A disband is not an event the nineteen claim systems agree on, so it
is read on the interval rather than waited for.
The claim systems: WorldGuard, GriefPrevention, Lands, Towny, Factions, Residence, PlotSquared, HuskClaims, HuskTowns, Kingdoms, BentoBox, SuperiorSkyblock2, GriefDefender, SimpleClaimSystem, ExcellentClaims, Homestead, RClaim, XClaim and uxmClaims. With none installed nothing happens.
Related: Limits
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