DUXPLIMA Documentation

The shipped types

The ten example types, their intervals, targets, ladders and upgrade costs.

Every shipped type has ten levels. Storage is three slots per level (3 to 30), the range grows from 1 to 5 every two levels (the healer's from 4 to 14), the sale multiplier rises from 1.0 to 1.45 and the tax falls from 0.1 to 0.01. From level 4 a level also asks for 250 more actions done per level (250 at 4, 1750 at 10).

TypeJobIconInterval, level 1 to 10TargetsLevel 2 costsLevel 10 costs
Collectorcollectorhopper100 to 55everything3600, 64 hoppers90000, 576 hoppers
Farmerfarmeriron hoe60 to 33wheat, carrots, potatoes, beetroots, nether wart4000, 64 wheat100000, 576 wheat
Feederfeederbucket300 to 165everything6000, 64 coal150000, 576 coal
Fisherfisherfishing rod60 to 33the sea5200, 64 cod130000, 576 cod
Healerhealergolden apple200 to 110owner and trusted6000, 64 coal150000, 576 coal
Lumberjacklumberjackiron axe200 to 110eleven logs and stems5600, 64 oak logs140000, 576 oak logs
Minermineriron pickaxe50 to 28everything but a blacklist4800, 64 cobblestone120000, 576 cobblestone
Sellerselleremerald300 to 165everything8000, 64 gold ingots200000, 576 gold ingots
Slayerslayeriron sword140 to 77eighteen hostile mobs6400, 64 rotten flesh160000, 576 rotten flesh
Spawnerspawnerspawner200 to 110spawner9600, 64 blaze rods240000, 576 blaze rods

Costs are in economy.currency, experience points as shipped. The money cost grows with the square of the level: a type's base times the level times itself (collector 900, farmer 1000, miner 1200, fisher 1300, lumberjack 1400, feeder and healer 1500, slayer 1600, seller 2000, spawner 2400). The item cost is 64 times one less than the level.

Notes

  • Miner smelts its output from level 7, and holds a wooden pickaxe at 1 up to netherite at 10. Its blacklist keeps it off bedrock, fluids, spawners, vaults, containers, furnaces, command and structure blocks, portals, beacons and conduits.
  • Farmer never works podzol, coarse dirt, rooted dirt or mycelium; its hoe goes from wood to netherite.
  • Lumberjack cuts oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry and pale oak logs, and crimson and warped stems; its axe goes from wood to netherite.
  • Slayer kills zombies, skeletons, creepers, spiders, cave spiders, endermen, witches, slimes, husks, strays, drowned, pillagers, blazes, magma cubes, zombified piglins, piglins, wither skeletons and phantoms; its sword goes from wood to netherite.
  • Healer gives regeneration for 6 seconds and a hidden saturation, with hearts and a chime.
  • Seller holds gold, then an emerald at level 10.

Quotas: three spawners, five sellers and five feeders per scope, out of 25 in all.

Related: Types and levels, The ten jobs