Economy
The balance sales pay into, experience per action, the three closed loops, and outcome effects.
The balance
economy {
currency = "exp"
treasury-wait-ms = 250
}
One name for the whole plugin: what a sale pays into, and what a level, a priced button and a teleport are charged against.
| Name | Is |
|---|---|
exp | The player's own experience points; every server has it |
levels | The player's own experience levels |
vault | The server economy through Vault |
vault-unlocked | The modern Vault |
playerpoints | PlayerPoints |
ecobits:<currency> | EcoBits, which always wants the currency |
treasury, treasury:<currency> | Treasury |
The shipped exp makes a minion sell and pay on a bare server. Naming an economy this server does not run says so once
at start, and a seller then fills up and stops, because nothing can be paid.
Experience per action
experience {
enabled = false
per-action = 0
per-material { DIAMOND = 10 }
}
per-action is the wage for turning up, granted on every action; per-material is a bonus per item found. The two are
added. The experience goes to the owner, who is present. A type file may write its own block over this one, key by key.
It ships off.
The three loops
loops {
fuel-from-minion-output = false
feeder-feeds-feeder = false
slayer-paid-for-spawner-mob = false
}
| Loop | Opened, it lets |
|---|---|
fuel-from-minion-output | A minion burn fuel another minion produced: a farm that pays its own upkeep |
feeder-feeds-feeder | A feeder feed another feeder, forever |
slayer-paid-for-spawner-mob | A slayer be paid for a mob the same owner's spawner minion produced |
All three are closed: open one only on purpose. A minion never feeds itself, and that has no key.
Outcome effects
effects {
refused = ["[sound] block.note_block.bass 1 1"]
upgraded = ["[sound] block.anvil.use 1 1"]
sold = ["[sound] entity.experience_orb.pickup 1 1"]
}
Lists with no ceiling: [message], [broadcast], [actionbar], [title], [subtitle], [bossbar], [particle],
[sound], [effect], [console], [player], each with {delay=, chance=, repeat=, every=, if=}. An empty list is
silence.
Related: Output, config.conf
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