Sitting & Poses
What Is Sitting & Poses?¶
The poses module lets players relax in the world — sit down on the ground or on furniture-like blocks, with more poses on the way. It is the built-in answer to "do I need a separate sit plugin?" — you don't.
Like every part of uxmEssentials, it is a module you can turn off entirely
(modules/poses/config.conf → enabled = false) if your server doesn't want it.
Everything's here
The full pose set is available: sit, sit on other players, lay, belly-flop, spin, and crawl — one module, no extra plugins.
Sitting¶
There are two ways to sit:
| How | What happens |
|---|---|
/sit |
Sit down right where you're standing. If you're looking at a nearby seat block, you sit on that instead. |
| Right-click a seat block | Right-click the top of a stair, slab, or carpet (or any block on your custom list) to sit there. |
You stand back up by sneaking, taking damage, teleporting, or logging out.
You return to where you sat
With return-to-start enabled (the default), standing up puts you back on the
exact spot you were before you sat — no drifting off the seat.
Sitting on Other Players¶
Players can pile up: right-click another player to sit on their shoulders, and they can right-click someone too — the stack goes as high as you like.
This is off by default because it's a novelty, not every server wants it. Turn
it on with features.player-sit = true in the config.
Anyone can opt out of being sat on with /poses toggle — one command flips
between allowing and refusing riders. Their choice is remembered across logouts.
Prefer a menu? /poses opens a small settings panel showing your current pose
and the same allow/refuse switch.
| Command | What it does |
|---|---|
| Right-click a player | Sit on them (if the feature is on and they allow it) |
/poses toggle |
Allow / refuse other players sitting on you |
Nobody gets stuck
If the player you're sitting on logs out, you're gently dropped and set back on your feet — no floating, no stuck passengers.
Lay, Belly-flop & Spin¶
Sitting isn't the only way to relax:
| Command | What it does |
|---|---|
/lay |
Lie down on the ground |
/bellyflop |
Flop face-down on the ground |
/spin |
Sit and slowly spin in place |
You leave any pose the same way you leave a seat — sneak, take damage, teleport, or log out.
Snoring, no resource pack needed
Players who /lay down softly snore — a gentle sound plays every few
seconds, with no resource pack required. Turn it off with snore = false in
the config.
Each pose can be turned off individually in the config (features.lay,
features.bellyflop, features.spin).
Crawling¶
/crawl drops you into a crawl so you can move through 1-block-high gaps —
under slabs, into 1×1 tunnels, wherever a standing player wouldn't fit. Run
/crawl again to stand back up. It also ends when you teleport, die, or log out.
Unlike the other poses, you can keep walking while you crawl.
How it works — and its one limit
Crawling shows you an invisible block above your head that keeps you low; it is client-side only, so it never places a real block, never suffocates you, and is cleared the instant you stand, teleport, or leave. At a full sprint the effect can trail you by a single tick — harmless, and it catches up immediately.
Turn it off with features.crawl = false.
Which blocks can I sit on?¶
Out of the box, players can right-click stairs, slabs, and carpets. You decide
the full list in the config with sittable-materials, and you can turn
right-click seating off entirely while keeping /sit.
The plugin works out the right sitting height and facing from the block — a player on a stair faces the way the stair faces, and sits at the correct height on slabs and carpets.
Claims & Regions¶
Poses respect your land-protection setup, so players can't sit or crawl where they aren't welcome:
- Land claims — if you run a claim plugin (GriefPrevention, PlotSquared,
uxmClaims and others), a player can only pose where they're trusted to act.
Toggle with
respect-claims. - WorldGuard flags — when WorldGuard is installed, uxmEssentials registers four
custom region flags —
sit,playersit,pose,crawl— each defaulting to allow. Set a flag todenyin a region to block that pose there. Toggle the whole check withrespect-worldguard.
If you don't run any region plugin, everything is simply allowed — no setup needed.
WorldGuard flag registration
The flags are registered while the server loads, so WorldGuard must be present at startup for them to appear. A player denied by a claim or flag just gets a short "you can't do that here" message and stays standing.
Configuration¶
Everything lives in plugins/uxmEssentials/modules/poses/config.conf (HOCON):
poses {
enabled = true
features {
sit = true
player-sit = false # right-click a player to sit on them (off by default)
lay = true
bellyflop = true
spin = true
crawl = true
}
# Play a soft snore sound while a player is laying down (no resource pack)
snore = true
# Right-click a block to sit on it
sit-on-blocks = true
sittable-materials = [
"*_STAIRS"
"*_SLAB"
"*_CARPET"
]
# How far away a seat block may be when you right-click it
max-distance = 2.0
# Stand back up on the exact spot you started from
return-to-start = true
# Respect land claims and WorldGuard region flags
respect-claims = true
respect-worldguard = true
}
After editing, apply it with /uxmess reload poses.
HOCON, not YAML
uxmEssentials config is HOCON (.conf). Keys are kebab-case, comments start
with #, and lists use square brackets. See
Configuration for the full picture.
Permissions¶
| Node | What it grants | Default |
|---|---|---|
uxmessentials.sit.use |
Use /sit and right-click seats |
✅ everyone |
uxmessentials.playersit.use |
Sit on another player | ✅ everyone |
uxmessentials.lay.use |
Use /lay |
✅ everyone |
uxmessentials.bellyflop.use |
Use /bellyflop |
✅ everyone |
uxmessentials.spin.use |
Use /spin |
✅ everyone |
uxmessentials.crawl.use |
Use /crawl |
✅ everyone |
uxmessentials.poses.toggle |
Use /poses toggle to allow/refuse riders |
✅ everyone |
uxmessentials.poses.gui |
Open the /poses settings panel |
✅ everyone |
uxmessentials.poses.cooldown.<seconds> |
Wait <seconds> between starting poses (anti-spam; grant the number of seconds) |
Not set |
uxmessentials.poses.cooldown.bypass |
Skip the pose cooldown | Operators |
uxmessentials.module.poses |
Reload/inspect the poses module | Operators |
Placeholders¶
With PlaceholderAPI installed:
| Placeholder | Returns |
|---|---|
%uxmessentials_poses_sitting% |
yes while the player is sitting, no otherwise |
%uxmessentials_poses_posing% |
yes while the player is laying, belly-flopping, or spinning |
%uxmessentials_poses_pose% |
the current pose: sit, lay, bellyflop, spin, or none |
%uxmessentials_poses_toggle% |
allow or refuse — whether the player accepts riders |
Good to know¶
- No ghost seats. Seats are invisible, non-saved helper entities that are cleaned up the moment you stand, log out, or the chunk unloads — and any stray left by a crash is swept away on the next server start. You will never find a leftover invisible stand in your world.
- Folia-ready. All seat handling runs through the region-aware scheduler, so it behaves on both Paper and Folia.
Next Steps¶
- ⚙️ Configuration — how uxmEssentials config works
- 🧩 The Module System — turn modules on and off
- 🔑 Permission Reference — every node