DUXPLIMA Documentation

Stats and resources

The six stats and their traits, stat modifiers, and mana and stamina.

A stat's value is its points (value = "level"), paid by skills' stat-points; its traits turn each point into an effect.

StatTraits per point
strengthmelee-damage +0.01, critical-chance +0.002
toughnessdamage-taken -0.004, extra-health +0.1, block-strength +0.006
dexterityranged-damage +0.01, tool-saving-chance +0.002
wisdomexperience-gain +0.004, enchanting-cost -0.003, anvil-cost -0.003, potion-duration +0.004
fortunedouble-drop-chance +0.002, fishing-luck +0.02
endurancestamina +0.005, mining-speed +0.004, replant-chance +0.003

A stat file has enabled, display (icon, slot, colour, name and description), value and traits. /skills stats and the stats window show them.

Modifiers

/uxmskills statgive <player> <stat> <name> <amount> <minutes> adds a named, timed modifier; stattake takes it off. /uxmskills markitem stat <stat> <amount> makes the held item carry one.

Resources

ResourceMaximumRegenerationEveryStarts fullShips
mana50 + total_level * 1.51 + total_level / 1001000 msyesoff
stamina1005500 msnooff

What an ability spends. Both ship off.

Related: Stat files