Stats and resources
The six stats and their traits, stat modifiers, and mana and stamina.
A stat's value is its points (value = "level"), paid by skills' stat-points; its traits turn each point into an
effect.
| Stat | Traits per point |
|---|---|
strength | melee-damage +0.01, critical-chance +0.002 |
toughness | damage-taken -0.004, extra-health +0.1, block-strength +0.006 |
dexterity | ranged-damage +0.01, tool-saving-chance +0.002 |
wisdom | experience-gain +0.004, enchanting-cost -0.003, anvil-cost -0.003, potion-duration +0.004 |
fortune | double-drop-chance +0.002, fishing-luck +0.02 |
endurance | stamina +0.005, mining-speed +0.004, replant-chance +0.003 |
A stat file has enabled, display (icon, slot, colour, name and description), value and traits.
/skills stats and the stats window show them.
Modifiers
/uxmskills statgive <player> <stat> <name> <amount> <minutes> adds a named, timed modifier; stattake takes it off.
/uxmskills markitem stat <stat> <amount> makes the held item carry one.
Resources
| Resource | Maximum | Regeneration | Every | Starts full | Ships |
|---|---|---|---|---|---|
mana | 50 + total_level * 1.5 | 1 + total_level / 100 | 1000 ms | yes | off |
stamina | 100 | 5 | 500 ms | no | off |
What an ability spends. Both ship off.
Related: Stat files
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