Commands
Chunklock adds a single informational command. The actual unlocking is done by dropping items while looking at a locked chunk, not by a command — see How It Works.
All island management (create, home, visit, team, warps, upgrades) uses the normal uxmSkyblock commands — see Commands Overview.
/chunklock
Aliases: /cl, /chunk.
| Sub-command | What it shows |
|---|---|
/chunklock status | Your number of unlocked chunks and the lock you're currently facing |
/chunklock cost | The item requirement of the locked chunk you are looking at |
/chunklock status
/chunklock cost
The "facing" target is the chunk you're looking at — aim at a locked chunk to see what it costs.
Unlocking (no command)
To unlock a chunk you don't type anything — you drop the item:
- Look at the locked chunk.
- Press Q (drop) with the required item.
- Repeat until the cost is met; the chunk opens.
Permissions
| Node | Purpose |
|---|---|
chunklock.bypass | Walk through locked chunks freely (staff) |
There are no other Bukkit permissions — team access is governed by uxmSkyblock roles.
Creating an Island
Use the core command:
/ada oluştur (= /is create)
If you try to drop items at a locked chunk without an island, Chunklock points you to create one first.
Was this page helpful?