DUXPLIMA Documentation

Welcome

What Is uxmSkyblock?

uxmSkyblock is a complete, config-first uxmSkyblock plugin for Paper/Spigot 1.21.4. It gives every player their own island floating in the void (or sitting on real terrain), a team to build it with, levels to grind, upgrades to buy, and a leaderboard to climb.

Almost everything a player ever sees — commands, messages, menus, roles, upgrades, block values, levels — lives in YAML files. That means you can rename, re-theme, or fully translate the plugin without touching a single line of code.


What Can Players Do?

FeatureWhat it means
🏝️ Their own island/is create drops a fresh island for the player to build on
👥 Real teamsInvite friends, give them roles, kick or ban them
🎭 Custom rolesOwners create their own ranks and hand out exact permissions
📈 Levels & pointsPlacing valuable blocks raises the island's level
⬆️ UpgradesBigger teams, bigger islands, better generators, faster spawners
⛏️ Custom generatorsWeighted cobble generators that can roll ores or even obsidian
🏦 Island bankA shared balance the whole team can deposit into
🌀 Named warpsPublic warps reachable by name or through a menu
🏆 Leaderboard/is top, plus a floating hologram that follows you
🛡️ Protection flagsPvP, mob spawning, explosions, fire, visitor access

Single Server or a Whole Network

uxmSkyblock runs perfectly on one server with zero setup (SQLite, no proxy).

When you outgrow that, it scales out: an optional proxy layer keeps islands in sync across multiple backend servers behind Velocity/BungeeCord using a shared MySQL database and Redis. See Cross-Server Setup.


Built to Be Extended

uxmSkyblock ships with a lightweight module loader. Drop an add-on jar into plugins/uxmSkyblock/modules/ and it gets full access to the island API — no forking, no second standalone plugin.

The first module built on this is Chunklock, which turns the world into a shared grid where players expand their island chunk by chunk.


Who Is This Guide For?

PersonWhat they'll learn
Server OwnersInstall, configure, and tune everything in YAML
Server AdminsManage islands, players, and troubleshoot
PlayersCreate an island, build a team, level up
DevelopersUse the API and write modules

Where Should I Start?