DUXPLIMA Documentation

All Claim Flags

Quick Reference Table

FlagDefaultWhat It Controls
PVPOFFPlayer vs player combat
KEEP_INVENTORYOFFKeep items and XP on death
CREEPER_DAMAGEONCreeper explosion block damage
WITHER_DAMAGEONWither boss block damage
FIRE_SPREADONFire spreading to blocks
LIGHTNING_DAMAGEOFFLightning fire and damage
MOB_GRIEFINGOFFMobs modifying blocks
FLUID_FLOWONWater/lava spreading
PISTON_PUSHONPistons moving blocks
LEAF_DECAYONLeaves disappearing
ICE_MELTONIce melting near heat
BLOCK_FADEONBlocks fading (coral, farmland)
BLOCK_FORMONNatural block formation
ENTITY_BLOCK_FORMONEntities creating blocks
STRUCTURE_GROWONTrees/mushrooms growing
NATURE_SPREADONGrass/vines spreading
MOB_SPAWNINGONAll mob spawning (master switch)
SPAWN_ANIMALSONPassive mob spawning
SPAWN_MONSTERSONHostile mob spawning
SPAWN_PHANTOMSONPhantom spawning
ENDERMAN_PICKUPONEndermen picking up blocks
ZOMBIE_DOOR_BREAKONZombies breaking doors
SILVERFISH_INFESTONSilverfish infesting blocks
CORAL_FADEONCoral dying outside water
SCULK_SPREADONSculk spreading
REDSTONEONRedstone mechanisms
TNT_EXPLOSIONSONTNT block damage
END_CRYSTAL_DAMAGEONEnd crystal explosions
BED_EXPLOSIONONBed explosions (Nether/End)
FIREBALL_DAMAGEONGhast/Blaze fireball damage
DRAGON_DAMAGEONEnder Dragon damage
RESPAWN_ANCHOR_EXPLOSIONONRespawn anchor explosions

馃挜 Security & Damage Flags

PVP

Controls: Player vs player combat

ONOFF
Players can hurt each otherPlayers cannot hurt each other

Use case: OFF for peaceful zones, ON for PvP arenas


KEEP_INVENTORY

Controls: Whether players keep their inventory and XP when they die

ONOFF
Players keep items and XP on deathNormal death drops

Use case: ON for safe zones where you don't want players to lose their items


CREEPER_DAMAGE

Controls: Whether creeper explosions destroy blocks

ONOFF
Creepers destroy your buildsCreepers explode but cause no block damage

Recommendation: OFF to protect builds


WITHER_DAMAGE

Controls: Wither boss and wither skull block damage

ONOFF
Wither destroys blocksWither cannot destroy blocks

FIRE_SPREAD

Controls: Whether fire spreads to adjacent blocks

ONOFF
Fire spreads naturallyFire stays in place, doesn't spread

Recommendation: OFF for wooden builds


LIGHTNING_DAMAGE

Controls: Lightning strikes starting fires

ONOFF
Lightning can start firesLightning causes no fires

MOB_GRIEFING

Controls: Mobs modifying blocks (general)

ONOFF
Mobs can modify blocksMobs cannot modify blocks

Note: For specific mob behaviors, see the Mob Behavior section below.


馃實 World Mechanics Flags

FLUID_FLOW

Controls: Water and lava spreading

ONOFF
Fluids flow normallyFluids stay frozen in place

PISTON_PUSH

Controls: Pistons moving blocks

ONOFF
Pistons work normallyPistons cannot move blocks

Keep ON for redstone builds


LEAF_DECAY

Controls: Leaves decaying after tree is cut

ONOFF
Leaves disappear naturallyLeaves stay forever

ICE_MELT

Controls: Ice melting near heat/light

ONOFF
Ice melts near torchesIce never melts

Turn OFF for ice builds in warm areas


BLOCK_FADE

Controls: Blocks "fading" over time

ONOFF
Coral dies, farmland driesBlocks don't fade

Affects: Coral, farmland, snow layers


BLOCK_FORM

Controls: Natural block formation

ONOFF
Snow appears, water freezesNo natural block creation

ENTITY_BLOCK_FORM

Controls: Entities creating blocks

ONOFF
Snow golems leave snow trailsEntities can't create blocks

STRUCTURE_GROW

Controls: Trees and giant mushrooms growing

ONOFF
Saplings grow into treesTrees don't grow

NATURE_SPREAD

Controls: Vegetation spreading

ONOFF
Grass, mycelium, vines spreadNo vegetation spreading

馃惥 Mob Spawning Flags

MOB_SPAWNING

Controls: ALL mob spawning (master switch)

ONOFF
Mobs can spawnNo mobs spawn at all
Master Switch

When OFF, this overrides all specific spawn flags below. All natural mob spawning will be disabled.


SPAWN_ANIMALS

Controls: Passive mob spawning

ONOFF
Cows, pigs, chickens spawn naturallyNo natural animal spawning

SPAWN_MONSTERS

Controls: Hostile mob spawning

ONOFF
Zombies, skeletons spawnNo hostile mob spawning

Turn OFF for safe zones


SPAWN_PHANTOMS

Controls: Phantom spawning

ONOFF
Phantoms spawn when you don't sleepNo phantom spawning

Recommendation: OFF (phantoms are annoying!)


馃Υ Mob Behavior Flags

ENDERMAN_PICKUP

Controls: Endermen picking up and placing blocks

ONOFF
Endermen can steal blocksEndermen cannot pick up blocks

Recommendation: OFF to protect builds


ZOMBIE_DOOR_BREAK

Controls: Zombies breaking wooden doors

ONOFF
Zombies can break doorsZombies cannot break doors

SILVERFISH_INFEST

Controls: Silverfish infesting stone blocks

ONOFF
Silverfish can hide in stoneSilverfish cannot infest blocks

馃П Block Mechanics Flags

CORAL_FADE

Controls: Coral blocks dying when not in water

ONOFF
Coral dies outside waterCoral stays alive anywhere

Turn OFF for decorative coral builds


SCULK_SPREAD

Controls: Sculk spreading from sculk catalysts

ONOFF
Sculk spreads when mobs dieSculk does not spread

REDSTONE

Controls: Redstone mechanisms functioning

ONOFF
Redstone works normallyRedstone is disabled

Keep ON for redstone contraptions


馃挘 Explosion Flags

TNT_EXPLOSIONS

Controls: Whether TNT explosions destroy blocks

ONOFF
TNT destroys blocksTNT does not destroy blocks

Note: Players still need IGNITE permission to light TNT


END_CRYSTAL_DAMAGE

Controls: End crystal explosion damage

ONOFF
End crystals destroy blocksEnd crystals cause no block damage

BED_EXPLOSION

Controls: Bed explosions in Nether and End

ONOFF
Beds explode and destroy blocksBeds cause no explosion damage

FIREBALL_DAMAGE

Controls: Ghast and Blaze fireball damage

ONOFF
Fireballs destroy blocksFireballs cause no block damage

DRAGON_DAMAGE

Controls: Ender Dragon destruction

ONOFF
Dragon can destroy blocksDragon cannot destroy blocks

RESPAWN_ANCHOR_EXPLOSION

Controls: Respawn anchor explosions in Overworld/End

ONOFF
Anchors explode and destroy blocksAnchors cause no explosion damage

Safe Base

PVP: OFF
KEEP_INVENTORY: ON
TNT_EXPLOSIONS: OFF
CREEPER_DAMAGE: OFF
WITHER_DAMAGE: OFF
FIRE_SPREAD: OFF
MOB_GRIEFING: OFF
ENDERMAN_PICKUP: OFF
ZOMBIE_DOOR_BREAK: OFF
SPAWN_MONSTERS: OFF
SPAWN_PHANTOMS: OFF
BED_EXPLOSION: OFF
END_CRYSTAL_DAMAGE: OFF
RESPAWN_ANCHOR_EXPLOSION: OFF

Natural Farm

SPAWN_ANIMALS: ON
STRUCTURE_GROW: ON
NATURE_SPREAD: ON
FLUID_FLOW: ON
REDSTONE: ON

PvP Arena

PVP: ON
# Keep explosion flags OFF to prevent griefing
TNT_EXPLOSIONS: OFF
CREEPER_DAMAGE: OFF

Redstone Lab

REDSTONE: ON
PISTON_PUSH: ON
FLUID_FLOW: ON
MOB_SPAWNING: OFF

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