Discord Link
Discord Link lets a player bind their Minecraft account to their Discord account themselves — no staff ticket, no manual spreadsheet. It's the foundation for Discord-side perks: role sync, verified-member gates, linked-account lookups. The flow is deliberately simple: the player asks the game for a one-time code, then redeems it with the Discord bot.
The in-game commands live in the main plugin. The redemption happens in the
optional uxmessentials-discord bridge jar, which runs the Discord bot. The two
talk over a shared service seam — so /discordlink issues codes even before the
bridge is installed; they just can't be redeemed until it is.
Linking needs a Discord bot token, so the module does nothing on an install that
has not set one up, and a /discordlink a player cannot finish is worse than no
command at all. It therefore ships disabled. Set enabled = true in
modules/discordlink/config.conf and run /uxmess reload discordlink once your
bridge is configured.
How Linking Works
In-game: /discordlink
│ issues a one-time code
▼
Discord: redeem the code with the bot's /link command
│ bridge confirms the binding
▼
Linked: the accounts are now bound (survives restarts)
The player runs /discordlink, copies the code they're given, and hands it to the
Discord bot's /link command. The bridge confirms it, and the two accounts are
bound. Codes are single-use and expire, so a leaked code is harmless.
The Commands
| Command | Description | Permission |
|---|---|---|
/discordlink | Issue a one-time link code | uxmessentials.discord.link |
/discordlink status | Report your current binding | uxmessentials.discord.link |
/discordlink gui | Open the link-status panel | uxmessentials.discord.gui |
/discordunlink | Remove your Discord binding | uxmessentials.discord.link |
Link Outcomes
When the bot redeems a code, the bridge returns one of a fixed set of results, so the player gets a precise message rather than a vague failure:
| Result | Meaning |
|---|---|
LINKED | Success — the accounts are now bound |
NO_CODE | No code was issued / the code is unknown |
EXPIRED | The code was valid but has timed out |
ALREADY_LINKED | That account is already bound |
INVALID | The code is malformed |
What You Need
- The
uxmessentials-discordbridge jar, installed alongside the main plugin. - A JDA configuration with a bot token, in
discord.conf. The bridge stays dormant until it's configured with a valid token.
Once configured, the bridge also mirrors audit and economy notifications into Discord channels — account linking is one part of a broader Discord integration.
On a bare server with no bridge jar, /discordlink and /discordunlink still
run and issue codes; there's simply no bot to redeem them against yet. Add the
bridge later and existing codes work as normal — nothing else needs to change.
Next Steps
- 💬 Discord Integration — installing and configuring the bridge jar
- 🧩 Per-Module Config — where module toggles live
- 🔑 Permission Reference — the
uxmessentials.discord.*nodes
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