Sitting & Poses
What Is Sitting & Poses?
The poses module lets players relax in the world — sit down on the ground or on furniture-like blocks, with more poses on the way. It is the built-in answer to "do I need a separate sit plugin?" — you don't.
Like every part of uxmEssentials, it is a module you can turn off entirely
(modules/poses/config.conf → enabled = false) if your server doesn't want it.
The full pose set is available: sit, sit on other players, lay, belly-flop, spin, and crawl — one module, no extra plugins.
Sitting
There are two ways to sit:
| How | What happens |
|---|---|
/sit | Sit down right where you're standing. If you're looking at a nearby seat block, you sit on that instead. |
| Right-click a seat block | Right-click the top of a stair, slab, or carpet (or any block on your custom list) to sit there. |
You stand back up by sneaking, taking damage, teleporting, or logging out.
With return-to-start enabled (the default), standing up puts you back on the
exact spot you were before you sat — no drifting off the seat.
Sitting on Other Players
Players can pile up: right-click another player to sit on their shoulders, and they can right-click someone too — the stack goes as high as you like.
This is off by default because it's a novelty, not every server wants it. Turn
it on with features.player-sit = true in the config.
Anyone can opt out of being sat on with /poses toggle — one command flips
between allowing and refusing riders. Their choice is remembered across logouts.
Prefer a menu? /poses opens a small settings panel showing your current pose
and the same allow/refuse switch.
| Command | What it does |
|---|---|
| Right-click a player | Sit on them (if the feature is on and they allow it) |
/poses toggle | Allow / refuse other players sitting on you |
If the player you're sitting on logs out, you're gently dropped and set back on your feet — no floating, no stuck passengers.
Lay, Belly-flop & Spin
Sitting isn't the only way to relax:
| Command | What it does |
|---|---|
/lay | Lie down on the ground |
/bellyflop | Flop face-down on the ground |
/spin | Sit and slowly spin in place |
You leave any pose the same way you leave a seat — sneak, take damage, teleport, or log out.
Players who /lay down softly snore — a gentle sound plays every few
seconds, with no resource pack required. Turn it off with snore = false in
the config.
Each pose can be turned off individually in the config (features.lay,
features.bellyflop, features.spin).
Crawling
/crawl drops you into a crawl so you can move through 1-block-high gaps —
under slabs, into 1×1 tunnels, wherever a standing player wouldn't fit. Run
/crawl again to stand back up. It also ends when you teleport, die, or log out.
Unlike the other poses, you can keep walking while you crawl.
Crawling shows you an invisible block above your head that keeps you low; it is client-side only, so it never places a real block, never suffocates you, and is cleared the instant you stand, teleport, or leave. At a full sprint the effect can trail you by a single tick — harmless, and it catches up immediately.
Turn it off with features.crawl = false.
Which blocks can I sit on?
Out of the box, players can right-click stairs, slabs, and carpets. You decide
the full list in the config with sittable-materials, and you can turn
right-click seating off entirely while keeping /sit.
The plugin works out the right sitting height and facing from the block — a player on a stair faces the way the stair faces, and sits at the correct height on slabs and carpets.
Claims & Regions
Poses respect your land-protection setup, so players can't sit or crawl where they aren't welcome:
- Land claims — if you run a claim plugin (GriefPrevention, PlotSquared,
uxmClaims and others), a player can only pose where they're trusted to act.
Toggle with
respect-claims. - WorldGuard flags — when WorldGuard is installed, uxmEssentials registers four
custom region flags —
sit,playersit,pose,crawl— each defaulting to allow. Set a flag todenyin a region to block that pose there. Toggle the whole check withrespect-worldguard.
If you don't run any region plugin, everything is simply allowed — no setup needed.
The flags are registered while the server loads, so WorldGuard must be present at startup for them to appear. A player denied by a claim or flag just gets a short "you can't do that here" message and stays standing.
Configuration
Everything lives in plugins/uxmEssentials/modules/poses/config.conf (HOCON):
poses {
enabled = true
features {
sit = true
player-sit = false # right-click a player to sit on them (off by default)
lay = true
bellyflop = true
spin = true
crawl = true
}
# Play a soft snore sound while a player is laying down (no resource pack)
snore = true
# Right-click a block to sit on it
sit-on-blocks = true
sittable-materials = [
"*_STAIRS"
"*_SLAB"
"*_CARPET"
]
# How far away a seat block may be when you right-click it
max-distance = 2.0
# Stand back up on the exact spot you started from
return-to-start = true
# Respect land claims and WorldGuard region flags
respect-claims = true
respect-worldguard = true
}
After editing, apply it with /uxmess reload poses.
uxmEssentials config is HOCON (.conf). Keys are kebab-case, comments start
with #, and lists use square brackets. See
Configuration for the full picture.
Permissions
| Node | What it grants | Default |
|---|---|---|
uxmessentials.sit.use | Use /sit and right-click seats | ✅ everyone |
uxmessentials.playersit.use | Sit on another player | ✅ everyone |
uxmessentials.lay.use | Use /lay | ✅ everyone |
uxmessentials.bellyflop.use | Use /bellyflop | ✅ everyone |
uxmessentials.spin.use | Use /spin | ✅ everyone |
uxmessentials.crawl.use | Use /crawl | ✅ everyone |
uxmessentials.poses.toggle | Use /poses toggle to allow/refuse riders | ✅ everyone |
uxmessentials.poses.gui | Open the /poses settings panel | ✅ everyone |
uxmessentials.poses.cooldown.<seconds> | Wait <seconds> between starting poses (anti-spam; grant the number of seconds) | Not set |
uxmessentials.poses.cooldown.bypass | Skip the pose cooldown | Operators |
uxmessentials.module.poses | Reload/inspect the poses module | Operators |
Placeholders
With PlaceholderAPI installed:
| Placeholder | Returns |
|---|---|
%uxmessentials_poses_sitting% | yes while the player is sitting, no otherwise |
%uxmessentials_poses_posing% | yes while the player is laying, belly-flopping, or spinning |
%uxmessentials_poses_pose% | the current pose: sit, lay, bellyflop, spin, or none |
%uxmessentials_poses_toggle% | allow or refuse — whether the player accepts riders |
Good to know
- No ghost seats. Seats are invisible, non-saved helper entities that are cleaned up the moment you stand, log out, or the chunk unloads — and any stray left by a crash is swept away on the next server start. You will never find a leftover invisible stand in your world.
- Folia-ready. All seat handling runs through the region-aware scheduler, so it behaves on both Paper and Folia.
Next Steps
- ⚙️ Configuration — how uxmEssentials config works
- 🧩 The Module System — turn modules on and off
- 🔑 Permission Reference — every node
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